4.0 Retaliation - 11k Expertise
C2.0 Attack - 0.4
C5.0 ST - 2.0
C4.0 WK - 1.6
1.7 Curse Of The Wretched - 6k Expertise
C2.0 Curse - 1.0
C1.0 DM - 0.1
C2.0 MC - 0.4
C1.0 Bless - 0.2
3.2 Enhancement - 9k Expertise
C2 Support - 0.8
C7 Cura - 2.1
C1 Bless - 0.3
Total - 26k Expertise points, to be completed only at 90.
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For those who don't know, the purpose of this build is to basically play Pokemon in Imagine : Be the trainer that can give buffs and heals to his "Pokemon" while yourself being mostly untouchable under the protection of Retaliation 4.0's skill, Lord of Armor.
I chose to increase ST over WK over the small fact that should I be hit, at least durability loss will be minimized, since Survival Techniques reduces armor/clothing durability loss.
I opted out of getting the assorted damage-increasing Hexes received at C3.0 COTW in favor of being able to put more points into Curative. As such, the only purpose COTW will serve will be to spam Erosion Hex and inflict Stone and Muddle on all nearby enemies, giving my demon an easier time at picking them off.
Enhancement is at 3.2 just because that's where it happened to land after tweaking. This build will utilize Pulse of the Armored as well as Assault and Solid for buffing the demon for battle. Curative is as high as it is because I wanted all of the status-eliminating skills, as well as Diarahan, the best single-person targeting healing skill possible.
--EDIT-- I just realized I double-counted Bless. I've fixed this by dropping my extra 1k Expertise into MC, giving me reduced MP cost for my skills. I didn't reflect this change in the above description, but you can fill in the blanks.
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Questions/comments are greatly appreciated. Thanks!